Hey! This project is still very much in development, so there are a few nuances:
- Collision detection is still pretty wonky if you're moving too fast. Taping jump while falling is a good way not to fall through the world
- The water dissapears when you're below it
- Shadow mapping is very limited (and only appears in your immediate area)
Hope you have fun! -Seph
Controls:
- WASD = Move
- ARROWKEYS/MOUSE = Look around
- SPACE = Jump / Fly Up
- DOUBLE TAP SPACE = Fly On/Off
- SHIFT = Run
- CTRL = Fly Down / Crouch
- R = Interact (colorful things tend to be interactive)
- Q/E = Roll
- I = Initialize